Knowledge Base & Help Desk

Resources Types & Objects
Posted by Ran Hartal | 2018-01-06 20:29:46
Posted by Ran Hartal
2018-01-06 20:29:46

Master ITAM resources types explained


buckets are logical containers that holds both master resources & hosts. Buckets also binded to sub users so this master resource

is important also for ACLs(sub users permissions). You nornally associate buckets to sub users to ive them access to certain parts of your account so you best use buckets with logic that describe your specific use case, e.g bucket could be a client(a set of resources specific to a client or resource group)


ׁHosts are important and fandemental resource. Hosts holds IP addresses(up to 128 IPs) and can be binded to other main system objects such as Providers, Data Centers, Network devices. Hosts are also divided by type(host type) such as network device, server, virtual server, PDU unit and more. We recomend adding Hosts to the system using wizards, Then bind them to other Resources such as Racks in Bulk mode throw the hosts update grid.


ּRacks are usually pinned to a DataCenters, IT rooms, Providers and bucket. Equipment designed to be placed in a rack is typically described as rack-mount, rack-mount instrument, a rack mounted system, a rack mount chassis, subrack, rack mountable, or occasionally simply shelf. Racks can be managed through Settings

Data Center:

Data Centers can be considered as service farms, offices, buildings. Data Centers most likly should hold Racks & IT rooms. Data Centers can be managed through Settings


Providers can be any service provider such as AWS, Google Cloud Services.. ISP or others. Providers can be managed through Settings


Subnet / IPAM:

IP address management is mostly atomatic, You can define self defined subnets or let the system add clss C subnets that are created when bind IP(s) to Hosts. IPs are binded to pre defined subnets as well so you don't have to bind IPs to Subnets yourself.



IT room:

You can manage Your IT rooms and design them with our graphical widget which makes easy to place Objects such as Rakcs & Resourcees inside the room grid.

IT team:

How To's